Alchemy

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Overview

The profession of Alchemy is very interesting and will reward you with useful potions that improve the stats of your character.
In the beginning you’ll be able to create simple health and magicka potions, but the more you advanced in Alchemy the cooler potions you will be able to create.
For instance, early on you can make useful invisibility potions.

Skills

You start out with one point in each of the crafting professions. Unlike other crafting professions like Blacksmith potions can not be deconstructed.
Potions can only be crafted which will give experience.
Crafting higher level potions will generate more experience and stronger potions.
Once you reach certain levels, you can choose to apply your skill points to passive crafting skills.
NOTE: To be able to craft items beyond the first tier, you must apply skill points to the Potency Improvement skill.
Also since the reagents look are very hard to find putting a point into Kean Eye is highly recommended.

icon Name Level Unlocked Stat
Solvent Proficiency.png Solvent Proficiency 1

Rank 1/6 Allows the Alchemist to use Natural Water to make level 3 potions and Clear Water to make level 10 potions.
Rank 2/6 Allows the Alchemist to use Pristine Water to make level 20 potions.
Rank 3/6 Allows the Alchemist to use Cleansed Water to make level 30 potions.
Rank 4/6 Allows the Alchemist to use Filtered Water to make level 40 potions.
Rank 5/6 Allows the Alchemist to use Purified Water to make level VR1 potions.
Rank 6/6 Allows the Alchemist to use Cloud Mist to make level VR5 potions.

Keen-Eye-Cloth.png Keen Eye  ?

Rank 1/3 Reagents in the world will be easier to see when you are 20 meters or closer.
Rank 2/3 Reagents in the world will be easier to see when you are 30 meters or closer.
Rank 3/3 Reagents in the world will be easier to see when you are 40 meters or closer.

Medicinal Use.png Medicinal Use  ?

Rank 1/3 When using potions, resulting effects last 10% longer..
Rank 2/3 When using potions, resulting effects last 20% longer.
Rank 3/3 When using potions, resulting effects last 30% longer.

Chemistry.png Chemistry  ?

Rank 1/3 Produces 1 extra potion per crafting attempt.
Rank 2/3 Produces 2 extra potion per crafting attempt.
Rank 3/3 Produces 3 extra potion per crafting attempt.

Lavoratory Use.png Laboratory Use  ? Rank 1/1 Allows the use of up to 3 Reagents while mixing Potions.
Snakeblood.png Snakeblood  ?

Rank 1/3 Reduces negative effects in potions by 50%.
Rank 2/3 Reduces negative effects in potions by 80%.
Rank 3/3 Reduces negative effects in potions by 100%.

Reagents and Solvents

An Alchemist need different types of solvents and a lot of reagents: herbs, mushrooms, water plants and so on. Like all crafting professions you need to search for ingredients while traveling and exploring the world. You will need a great amount of different herbs in order to progress in Alchemy.

The strength of your potions depend on the solvent you use to produce them. The rarer the solvent is, the stronger the potions you will get. In order to use high level solvents you will have to learn the Solvent Proficiency skill. If you don’t invest skill points in this skill you will not be able to advance far in Alchemy.

But a solvent is only the first part of a recipe. You will also require other reagents that can be found almost everywhere on the map. Different types of plants will grow in certain conditions. For example, plants that like water can be found near rivers and lakes. Mushrooms are found growing near trees and in caves. Herbs grow in the field and Water can be found near waterfalls.

There is a skill in Alchemy called Keen Eye: Reagents - Reagents in the world will be easier to see within 20/30/40 meters. This ability is passive and will help you to find reagents faster than players without this skill. Note: be quick. Ingredient mining in ESO is based on “First-come, first-served” rule. By having Keen eye you can pinpoint on your map where reagents are without having to search blindly .

If you have already tried other professions like Blacksmithing you probably noticed that Blacksmithing allows you to extract materials from items. Unlike Blacksmithing, Woodworking and Clothing Alchemy in ESO, Alchemydoesn't allow you to Extract reagents from potions. Alchemy allows only the creation of new potions.

Creating Your First Potion

When you have collected your reagents you need to find an Alchemist Table. They can be found in all the big cities. The table allows you to use the crafting interface of an Alchemist.

Crafting potion.png

Each reagent has 4 different traits. When you use the table for the first time you will see that all the traits are locked and hidden. How then do you unlock the effects? It’s simple – you just need to start crafting. You discover the effects of a particular reagent by mixing it with other ingredients and trying to create a potion. If the combination is appropriate, you’ll be able to create a potion and discover the effects of the reagents you mixed.

If the combination of reagents you used is impossible to mix you will lose them and will not discover new effects, but you will get experience anyway. As you advance in Alchemy you will know what reagents are incompatible. Make sure to remember what reagents are incompatible to avoid mixing the same ingredients in future ;)

As you can see, discovering new effects is a very interesting process. It's all trial and error. Sometimes you will fail and sometimes you will discover great combinations.

Once you discover a successful combination your character will remember it and when you add the same ingredients in the future you will see the potion that will be created.

Reagents and Effects

Reagent EFFECT 1 EFFECT 2 EFFECT 3 EFFECT 4
Blessed Thistle Restore Stamina Ravage Health Increase Weapon Power Speed
Blue Entoloma Ravage Magicka Restore Health Lower Spell Power Invisible
Bugloss Increase Spell Resistance Lower Spell Power Restore Health Restore Magicka
Columbine Restore Health Restore Magicka Unstoppable
Corn Flower Restore Magicka Ravage Health Increase Spell Power Detection
Dragonthorn Increase Weapon Power Restore Stamina Lower Armor Weapon Crit
Emetic Russula Ravage Health Ravage Stamina Ravage Magicka Stun
Imp Stool Lower Weapon Power Increase Armor Ravage Stamina Lower Weapon Crit
Lady's Smock Increase Spell Power Restore Magicka Lower Spell Resistance Spell Crit
Luminous Russula Ravage Stamina Restore Health Lower Weapon Power Reduce Speed
Mountain Flower Increase Armor Restore Health Lower Weapon Power Restore Stamina
Namira's Rot Spell Crit Invisible Speed Unstoppable
Nirnroot Ravage Health Lower Weapon Crit Lower Spell Crit Invisible
Stinkhorn Lower Armor Increase Weapon Power Ravage Health Ravage Stamina
Violet Coprinus Lower Spell Resistance Increase Spell Power Ravage Health Ravage Magicka
Water Hyacinth Restore Health Weapon Crit Spell Crit Stun
White Cap Lower Spell Power Increase Spell Resistance Ravage Magicka Lower Spell Crit
Wormwood Weapon Crit Detection Reduce Speed Unstoppable

Potion Recipes

Reagent 1 Reagent 2 Reagent 3 EFFECT 1 EFFECT 2 EFFECT 3
Lady's Smock Namira's Rot Corn Flower Restore Magicka Spell Crit Increase Spell Power
Columbine Mountain Flower Bugloss Restore Health Restore Magick Restore Stamina
Dragonthorn Wormwood Blessed Thistle Rstore Stamina Weapon Crit Increase Weapon Power

Progression

You advance in Alchemy every time you create a potion. Unlike Blacksmithing, Woodworking and Clothing where you can create, improve, extract and research items, in Alchemy you can only create potions. That’s why you receive more experience per item created.